We are your best partner
for getting into consoles

We have published several titles of diverse genres and for varied platforms, like Heroes of Hammerwatch, Super Meat Boy (Nintendo Switch) or They Are Billions, among others. We are also a reference when it comes to porting, thanks to our legacy of 9 years porting more than 65 of the best indie games hits, who decided to work with us via word of mouth.

If we cannot reash a specifc region of the world, we will find the best partner for that. We work with publishers such as Limited Run or Spike Chunsoft.

Interested? Send us your pitch at gamepitch@blitworks.com!
Steps to market
YOUR GAME
Sign NDA
1
2
Source code & performance evaluation
Publish proposal
Cost estimates and budget proposals financial deal
3
4
Proposal acceptance
Testing, porting and publishing
Your feedback
5
6
LAUNCH New revenue stream
7
Post launch support

FAQ

Below you will find some of the questions that have been asked frequently.
If your doubt is not here, don't hesitate to contact us.
Do you work with mobile games?
At the moment we port and publish indie games we love on PC and consoles.
Do you work with mobile games?
What happens after you publish my game?
When we publish a game, we do extensive and dedicated marketing campaigns and post-launch marketing and technical support.
What happens after you publish my game?
Are you interested in publishing all kinds of games?
For now we aren't interested in Free to Play, MMOs nor AR/VR games.
Are you interested in publishing all kinds of games?